After spending over 20 years as joint entrepreneurs in the 3D graphics and mobile gaming space, Schade and Lohr built ROCKFISH Games from the ground up alongside a small team of veteran developers to the current studio of 25 cherry-picked developers and community experts from across the industry.
Industry veterans Michael Schade and Christian Lohr founded ROCKFISH Games to create a new breed of adrenalin-filled adventures for space shooter fans through their acclaimed EVERSPACEIP.
The full version for PC, including Mac and native Linux support, will be released at a reasonably increased price in the first half of 2022 and come with UI and text language support for German, French, Italian, Spanish, Brazilian Portuguese, Polish, Russian, simplified Chinese, Japanese, and Korean.Ībout ROCKFISH Games GmbH ROCKFISH Games is a 100% independent game studio specializing in high-quality Unreal Engine 4 action video games for PC and consoles. Featuring new RPG-like leveling systems, quests, craftable equipment, and companion perks, EVERSPACE 2 is the open world looter shooter fans of the genre have been waiting for many years.ĮVERSPACE 2 can be purchased on Steam here and on GOG here. Taking place a few years after the events of the original title, players will now be able to freely explore several star systems in the EVERSPACE universe. Adam’s journey will be shaped through meaningful relationships with interesting companions as he discovers that life is only worth-living if there is also something worth dying for. Players will experience Adam’s journey as he learns what it means to transition from a clone with unlimited lives, yet persistent memories, and to become a unique individual where death has real consequences. In EVERSPACE 2, players continue the story of Adam Roslin, a cloned military space pilot. Hands down, we couldn’t be more excited about getting feedback from avid space pilots all around the globe.” With today’s Early Access release, we’re delivering on that promise as a first taste of what we envision to create together with our fans over the next 12 to 18 months. “Thanks to EVERSPACE’s commercial success as a surprise hit with over two million copies sold, we were able to take a big leap forward and reach out again to our most loyal fans through Kickstarter to pitch EVERSPACE 2 as a full-blown open-world space looter shooter. We’ve seen a lot of enthusiasm right from when we pitched the first EVERSPACE installment as a new breed of space combat and exploration for PC and consoles during our first Kickstarter campaign in 2015,” says Michael Schade, CEO & co-founder of ROCKFISH Games. “We couldn’t be more grateful for the glowing support from our community. Worthwhile endgame content and activities.Better trading opportunities, price tracking, trade routes.Different Outlaw factions with different tech.Natural phenomena like lightning fields, black holes, solar storms, etc.More situational commentary from Adam and Hive.More main and side mission story content (30+ hours of story content planned for v1.0).
perks to upgrade (6 companions planned for v1.0) More player perks (6 x 3 perk upgrade options planned for v1.0).More player levels (max player level 30 planned for v1.0).More player ship subclasses and tiers (9 subclasses with 4 tiers each planned for v1.0).More star systems, locations, enemies, activities etc.While pilots advance through the initial Early Access game content, they will be able to unlock upgrade options to improve passive skills for combat, looting, gear crafting, dismantling, ship repair, and other abilities by investing various resources into companion perks.Īs development progresses through Early Access, the ROCKFISH Games team plans to gradually add new features and content through quarterly updates: EVERSPACE 2 in Early Access launches with two extensive star systems to explore, where 25+ hours of exciting gameplay await, introducing pilots to space combat, mining, puzzle-solving, item shopping, crafting, ship customization, RPG-style leveling, passive perks as well as lower tier models of five different player ship subclasses.